Try three rounds of flame gas on a fire units weekend base against three waves of P7 if I was not running my double pound double Guna Idun deck with 6 turn cleanse Marguerite, Sylphid and Avi 8 turn heals would have never made it. Three rounds of fire trap is just cruel and imagine the pots used to get union bases traps just right.
Second try by union member even warned died.
I recommend staggering Diermuid along with Djehuti assit to keep units living. Staggering last unit in a wave while your abilities charge and you heal over time can help as well. And rending or crumpling can do great damage on pounds your just slower on easier targets.
Ranix if you ever see this, I just want to say I totally had you today...I was on your last wave and then my game decides to crash on my last attempt...the salt is real. GG though.
Am I only one who's never seen any of you guys in any event? I must not look at my victims before I kill them.
And wow is Djehuti a pain! She's going to be a must-buy for whales once she hits the medal shop.
Had To Fight Her And A New Year's Idun Together. that was fun. Nothing But A Stall Tactic, But It Was Effective As Hell. Took Me 13 Turns To Kill Idun On Auto-Attacks Alone orz And I Wasted Bea's Passive On A Full Multi Combo Cause I Didn't Realize It Was NY Idun And Didn't Know What Djehuti's Unique Was OTL
Post by fanofthegame206 on Apr 9, 2017 16:14:43 GMT
Yes Djehuty is the hot topic. Some of my unionmates and I are in the process of finding out more info on how her passive actually works. Feel free to help look into it as well be we are trying to capture/screen shot the following...
Vday Guna Damage Boost to enemies above 50% health reduction
Vday Guna Chance for Damage Boost to enemies above 50% health reduction
Ba'al Damage Boost to enemies when above 50% health reduction
Ba'al chance for Damage Boost to enemies when above 50% health reduction
Order of buffs/debuffs for skill chance (elemental boosts, SS Idun, skill chance increase, etc. Very Math/Algorithm order based)
Yes Djehuty is the hot topic. Some of my unionmates and I are in the process of finding out more info on how her passive actually works. Feel free to help look into it as well be we are trying to capture/screen shot the following...
Vday Guna Damage Boost to enemies above 50% health reduction
Vday Guna Chance for Damage Boost to enemies above 50% health reduction
Order of buffs/debuffs for skill chance (elemental boosts, SS Idun, skill chance increase, etc. Very Math/Algorithm order based)
As an owner of Valentines Plat Guna, I can tell you that Djehutey didn't reduce her Critical passive at all. It still applied for every attack I made against Djehutey or any other target I attacked while Djehutey was alive in the wave. As someone who also used Djehutey for his pound assist, I can say that there was a noticeable drop in enemy's active attack skills going off, which saved me a ton of potential damage. What did not seem to be reduced was Gilles' counterattack rate and Aterui's counterattack rates, cause hot damn did I get hit with both quite regularly. It also did not seem to reduce the chances of Chronus wiping away everyone's buffs/debuffs, and I certainly fought my fair share of Chronuses.
Given these facts, I feel confident in stating that I do not believe Djehutey reduces passive skill rates, or at the very least, doesn't reduce Unique Plat Passives.
On the final note, temporary skill chance buffs(note: the kind you get for only one wave) are also vague. On the subject of elemental boosts and SS Idun, each contributes 5%, which are additive buffs that effect the base % rate of the skill. A 30% chance to use an attack skill will be increased to 50% if you have two elemental boosters and two SS Iduns (one each in-deck and in-support). Sorry earth decks, but no double stacking for you. Remix Guna and SS Idun are both flurry units, so You'll probably want to double up on Remix Guna and settle for just having a 45% skill proc rate(I know, utterly unfair and total bollocks!). Now the reason the boosters and SS Idun work as additive as opposed to being multiplicative are because they would be utterly useless if they were multiplicative. Want to know what the difference is and why it makes such a big deal? take a look at the quest, and more specifically, the Purified seals in each quest.
You can purify a stage and increase your atk, hp, and skill chance on each quest chapter, and it applies to every unit you take into quests in that chapter("yes, yes, we all know this already" I hear you). But each seal says "Increases skill rate by 10%" and you can level it 3 times for a total of 30% increase. That sounds amazing, till you realize that's a multiplicative increase. Take a unit with an attack skill that has a proc rate of 30%. Take it to a quest area that max purified. It's not magically inflated to 60%. It's only 39%, cause the game takes "30% x 30%" which equals 9%, and 9% + 30% is 39%. Since we know the elemental boosters and SS Idun increase by 5%, if this was a multiplicative increase, they would only boost a 30% skill up to..... a whopping 31.5%, because 30% x 5% is only 1.5%. All increases are independent of any other boost and they all happen simultaneously, so when you go into a quest with all both double boosters and double SS Idun, you're gonna hit 59% which is still amaaaazing. Mind you, this is *still* not factoring any actually temporary skill chance buffs, which will push it even higher, but sadly, those buffs don't seems to actually change the % listed on the units status page when you tap and hold your finger/thumb down on them.
blaaaaaaaaaaaaaaaah. That was a lot. I'm gonna go sleep.
Given these facts, I feel confident in stating that I do not believe Djehutey reduces passive skill rates, or at the very least, doesn't reduce Unique Plat Passives.
She reduces uniques... It was of big help for me when facing Aterui and Diarmuid. Maybe the 50% chance screw you. It doesn't reduce the chances on vday Guna, what about the damage? Do you know?
It has been confirmed by the official JP Twitter that Djehuty affects everything (actives/passives/uniques) with the exception of 100% chance uniques EDIT: that have a continuous condition (simply because those uniques don't actually have a "chance" at all, they're just there as long as the condition is met).
It has been confirmed by the official JP Twitter that Djehuty affects everything (actives/passives/uniques) with the exception of 100% chance uniques (simply because those uniques don't actually have a "chance" at all, they're just there as long as the condition is met).
Ok awesome, originally thought this was the case but some stuff came up and screenshots were being passed around and we were then questioning and trying to figure it out. Thank you for shedding light on this matter.
It has been confirmed by the official JP Twitter that Djehuty affects everything (actives/passives/uniques) with the exception of 100% chance uniques (simply because those uniques don't actually have a "chance" at all, they're just there as long as the condition is met).
Probably u or the enemy just got lucky w/ pros because 50% is still a lot compare to 15% or so.
I'm pretty sure she does reduce 100% unique in half cause I once run into a waves of Sarah, Tama/Tamo, & ?. Forget the 3rd p7* but that probably not important at the moment.
Sarah unique is 100% upon death w/ damage & paralyze but i bypass it after killing her.
Of course this is base on what I encountered so there nothing to prove to u unless u actually seen or encounter it. Let just hope during uvu u encounter tons of Sarah so u can test & find out about it.
It has been confirmed by the official JP Twitter that Djehuty affects everything (actives/passives/uniques) with the exception of 100% chance uniques (simply because those uniques don't actually have a "chance" at all, they're just there as long as the condition is met).
Probably u or the enemy just got lucky w/ pros because 50% is still a lot compare to 15% or so.
I'm pretty sure she does reduce 100% unique in half cause I once run into a waves of Sarah, Tama/Tamo, & ?. Forget the 3rd p7* but that probably not important at the moment.
Sarah unique is 100% upon death w/ damage & paralyze but i bypass it after killing her.
Of course this is base on what I encountered so there nothing to prove to u unless u actually seen or encounter it. Let just hope during uvu u encounter tons of Sarah so u can test & find out about it.
Interesting. Maybe her unique does roll for procs.
It might be tied to the "[Active when ...]" clause that most 100%-chance P7* have in their JP description, rather than the 100% chance itself. The only ones that don't have it are Iseult, Daphne, Elisabeth, Jormungand. (Sarah doesn't exist on JP version so can't check her wording.) Those may require testing as well.
yahicoinfiny: tell me user registration please?
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Martynas: Hey everyone, this is Marty, the mod of this Forum. I'm sorry for my absence, preparing for exams is rough on its own, also I gotta do that remotely now. I'll try my best to keep this forum updated. Also working to ensure that Wiki is updated as well.
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renwit355: does anyone remember some thread about deleting a specific game file so you can make a new ishtaria account without downloading everything again and repeating the tutorial? maybe it was on the old forum
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Kanchou: Has anyone here been tagged with the Coronavirus yet?
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lawliet: .....*silence*....
Feb 21, 2020 6:03:34 GMT
Sulphur99: Y'all still alive?
Nov 27, 2019 13:00:17 GMT
Martynas: This issue can be fixed by clearing your data
Nov 1, 2019 18:13:17 GMT
ogadude: But no more green flag, in the right top corner of the screen??
Oct 31, 2019 18:49:57 GMT
ogadude: I was affected by the bug, i'v uninstalled, then re-installed the app aoi, no more bug 4 me
Oct 31, 2019 18:48:55 GMT
Sulphur99: Aaaaaand it's happening again fml
Oct 31, 2019 12:34:07 GMT
Sulphur99: Oh cool, I wasn't the only one back then? None of my union members had that problem, so I thought something was wrong with my phone or something.
Oct 30, 2019 13:20:12 GMT
Martynas: Yeah it has just been addressed. No more crashes (hopefully not only for this event)
Oct 29, 2019 13:43:24 GMT*
Kanchou: I was able to get in just fine at that time.
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Sulphur99: Anyone else unable to access the game? It crashes the moment I start the app.
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